CIRCT

Circuit IR Compilers and Tools

`comb` Dialect Rationale

This document describes various design points of the Comb dialect, a common dialect that is typically used in conjunction with the hw and sv dialects. Please see the hw Dialect Rationale for high level insight on how these work together. This follows in the spirit of other MLIR Rationale docs .

Introduction to the comb Dialect 

The comb dialect provides a collection of operations that define a mid-level compiler IR for combinational logic. It is not designed to model SystemVerilog or any other hardware design language directly. Instead, it is designed to be easy to analyze and transform, and be a flexible and extensible substrate that may be extended with higher level dialects mixed into it.

Type System for comb Dialect 

TODO: Simple integer types, eventually parametricly wide integer type hw.int<width>. Supports type aliases. See HW rationale for more info.

Zero-bit integer width is not supported 

Combinational operations like add and multiply work on values of signless standard integer types, e.g. i42, but they do not allow zero bit inputs. This design point is motivated by a couple of reasons:

  1. The semantics of some operations (e.g. comb.sext) do not have an obvious definition with a zero bit input.

  2. Zero bit operations are useless for operations that are definable, and their presence makes the compiler more complicated.

On the second point, consider an example like comb.mux which could allow zero bit inputs and therefore produce zero bit results. Allowing that as a design point would require us to special case this in our cost models, and we would have that optimizes it away.

By rejecting zero bit operations, we choose to put the complexity into the lowering passes that generate the HW dialect (e.g. LowerToHW from FIRRTL).

Note that this decision only affects the core operations in the comb dialect itself - it is perfectly reasonable to define your operations and mix them into other comb constructs.

Comb Operations 

This section contains notes about design decisions relating to operations in the comb dialect.

Fully associative operations are variadic 

TODO: describe why add/xor/or are variadic

Operators carry signs instead of types 

TODO: describe why we have divu/divs but not addu/adds, and not sint vs uint.

No implicit extensions of operands 

Verilog and many other HDL’s allow operators like + to work with mixed size operands, and some have complicated contextual rules about how wide the result is (e.g. adding two 12 bit integers gives you a 13 bit result).

While this is convenient for source programmers, this makes the job of compiler analysis and optimization extremely challenging: peephole optimizations and dataflow transformations need to reason about these pervasively. Because the comb dialect is designed as a “mid-level” dialect focused on optimization, it doesn’t allow implicit extensions: for example, comb.add takes the same width inputs and returns the same width result.

There is room in the future for other points in the design space: for example, it might be useful to add an sv.add operation that allows mixed operands to get better separation of concerns in the Verilog printer if we wanted really fancy extension elision. So far, very simple techniques have been enough to get reasonable output.

No “Complement”, “Negate”, “ZExt”, “SExt”, Operators 

We choose to omit several operators that you might expect, in order to make the IR more regular, easy to transform, and have fewer canonical forms.

  • No ~x complement or -x negation operator: instead use comb.xor(x, -1). or comb.sub(0, x) respectively. These avoid having to duplicate many folds between xor and sub.

  • No zero extension operator to add high zero bits. This is strictly redundant with concat(zero, value).

  • No sign extension operator to add high sign bits. sext(x) is strictly redundant with concat(replicate(extract(x, highbit)), x).

The absence of these operations doesn’t affect the expressive ability of the IR, and ExportVerilog will notice these and generate the compact Verilog syntax e.g. a complement or negate when needed.

No multibit mux operations 

The comb dialect in CIRCT doesn’t have a first-class multibit mux. Instead we prefer to use two array operations to represent this. For example, consider a 3-bit condition:

 hw.module @multibit_mux(%a: i32, %b: i32, %c: i32, %idx: i3) -> (%out: i32) {
   %x_i32 = sv.constantX : i32
   %tmpArray = hw.array_create %a, %b, %x_i32, %b, %c, %x_i32 : i32
   %result   = hw.array_get %tmpArray[%idx] : !hw.array<6xi32>
   hw.output %result: i32
 }

This gets lowered into (something like) this Verilog:

module multibit_mux(
  input  [31:0] a, b, c,
  input  [2:0]  idx,
  output [31:0] out);

  wire [5:0][31:0] _T = {{a}, {b}, {32'bx}, {b}, {c}, {32'bx}};
  assign out = _T[idx];
endmodule

In this example, the last X element could be dropped and generate equivalent code.

We believe that synthesis tools handle the correctly and generate efficient netlists. For those that don’t (e.g. Yosys), we have a disallowPackedArrays LoweringOption that legalizes away multi-dimensional arrays as part of lowering.

While we could use the same approach for single-bit muxes, we choose to have a single bit comb.mux operation for a few reasons:

  • This is extremely common in hardware, and using 2x the memory to represent the IR would be wasteful.
  • This are many peephole and other optimizations that apply to it.

We discussed these design points at length in an August 11, 2021 design meeting , and discussed the tradeoffs of adding support for a single-operation mux. Such a move has some advantages and disadvantages:

  1. It is another operation that many transformations would need to be aware of, e.g. verilog emission would have to handle it, and peephole optimizations would have to be aware of array_get and comb.mux.
  2. We don’t have any known analyses or optimizations that are difficult to implement with the current representation.

We agreed that we’d revisit in the future if there were a specific reason to add it. Until then we represent the array_create/array_get pattern for frontends that want to generate this.

Endianness: operand ordering and internal representation 

Certain operations require ordering to be defined (i.e. comb.concat, hw.array_concat, and hw.array_create). There are two places where this is relevant: in the MLIR assembly and in the MLIR C++ model.

In MLIR assembly, operands are always listed MSB to LSB (big endian style):

%msb = comb.constant 0xEF : i8
%mid = comb.constant 0x7 : i4
%lsb = comb.constant 0xA018 : i16
%result = comb.concat %msb, %mid, %lsb : i8, i4, i16
// %result is 0xEF7A018

Note: Integers are always written in left-to-right lexical order. Operand ordering for concat.concat was chosen to be consistent with simply abutting them in lexical order.

%1 = comb.constant 0x1 : i4
%2 = comb.constant 0x2 : i4
%3 = comb.constant 0x3 : i4
%arr123 = hw.array_create %1, %2, %3 : i4
// %arr123[0] = 0x3
// %arr123[1] = 0x2
// %arr123[2] = 0x1

%arr456 = ... // {0x4, 0x5, 0x6}
%arr78  = ... // {0x7, 0x8}
%arr = comb.array_concat %arr123, %arr456, %arr78 : !hw.array<3 x i4>, !hw.array<3 x i4>, !hw.array<2 x i4>
// %arr[0] = 0x6
// %arr[1] = 0x5
// %arr[2] = 0x4
// %arr[3] = 0x3
// %arr[4] = 0x2
// %arr[5] = 0x1

Note: This ordering scheme is unintuitive for anyone expecting C array-like ordering. In C, arrays are laid out with index 0 as the least significant value and the first element (lexically) in the array literal. In the CIRCT model (assembly and C++ of the operation creating the array), it is the opposite – the most significant value is on the left (e.g. the first operand is the most significant). The indexing semantics at runtime, however, differ in that the element zero is the least significant (which is lexically on the right).

In the CIRCT C++ model, lists of values are in lexical order. That is, index zero of a list is the leftmost operand in assembly, which is the most significant value.

ConcatOp result = builder.create<ConcatOp>(..., {msb, lsb});
// Is equivalent to the above integer concatenation example.
ArrayConcatOp arr = builder.create<ArrayConcatOp>(..., {arr123, arr456});
// Is equivalent to the above array example.

Array slicing and indexing (array_get) operations both have indexes as operands. These indexes are the runtime index, not the index in the operand list which created the array upon which the op is running.

Bitcasts 

The bitcast operation represents a bitwise reinerpretation (cast) of a value. This always synthesizes away in hardware, though it may or may not be syntactically represented in lowering or export language. Since bitcasting requires information on the bitwise layout of the types on which it operates, we discuss that here. All of the types are packed, meaning there is never padding or alignment.

  • Integer bit vectors: MLIR’s IntegerType with Signless semantics are used to represent bit vectors. They are never padded or aligned.
  • Arrays: The HW dialect defines a custom ArrayType. The in-hardware layout matches C – the high index of array starts at the MSB. Array’s 0th element’s LSB located at array LSB.
  • Structs: The HW dialect defines a custom StructType. The in-hardware layout matchss C – the first listed member’s MSB corresponds to the struct’s MSB. The last member in the list shares its LSB with the struct.
  • Unions: The HW dialect’s UnionType could contain the data of any of the member types so its layout is defined to be equivalent to the union of members type bitcast layout. In cases where the member types have different bit widths, all members start at the 0th bit and are padded up to the width of the widest member. The value with which they are padded is undefined.

Example figure

15 14 13 12 11 10  9  8  7  6  5  4  3  2  1  0 
-------------------------------------------------
| MSB                                       LSB | 16 bit integer vector
-------------------------------------------------
                         | MSB              LSB | 8 bit integer vector
-------------------------------------------------
| MSB      [1]       LSB | MSB     [0]      LSB | 2 element array of 8 bit integer vectors
-------------------------------------------------

      13 12 11 10  9  8  7  6  5  4  3  2  1  0 
                            ---------------------
                            | MSB           LSB | 7 bit integer vector
      -------------------------------------------
      | MSB     [1]     LSB | MSB    [0]    LSB | 2 element array of 7 bit integer vectors
      -------------------------------------------
      | MSB a LSB | MSB b[1] LSB | MSB b[0] LSB | struct
      -------------------------------------------  a: 4 bit integral
                                                   b: 2 element array of 5 bit integer vectors

Cost Model 

As a very general mid-level IR, it is important to define the principles that canonicalizations and other general purpose transformations should optimize for. There are often many different ways to represent a piece of logic in the IR, and things will work better together if we keep the compiler consistent.

First, unlike something like LLVM IR, keep in mind that the HW dialect is a model of hardware – each operation generally corresponds to an instance of hardware, it is not an “instruction” that is executed by an imperative CPU. As such, the primary concerns are area and latency (and size of generated Verilog), not “number of operations executed”. As such, here are important concerns that general purpose transformations should consider, ordered from most important to least important.

Simple transformations are always profitable

Many simple transformations are always a good thing, this includes:

  1. Constant folding.
  2. Simple strength reduction (e.g. divide to shift).
  3. Common subexpression elimination.

These generally reduce the size of the IR in memory, can reduce the area of a synthesized design, and often unblock secondary transformations.

Reducing widths of non-trivial operations is always profitable

It is always a good idea to reduce the width of non-trivial operands like add, multiply, shift, divide, and, or (etc) since it produces less hardware and enables other simplifications.

That said, it is a bad idea to duplicate operations to reduce widths: for example, it is better to have one large multiply with many users than to clone it because one user only needs some of the output bits.

It is also beneficial to reduce widths, even if it adds a truncations or extensions in the IR (because they are “just wires”). However, there are limits: any and-by-constant could be lowered to a concat of each bit principle, e.g. it is legal to turn and(x, 9) into concat(x[3], 00, x[0]). Doing so is considered unprofitable though, because it bloats the IR (and generated Verilog).

Don’t get overly tricky with divide and remainder

Divide operations (particularly those with non-constant divisors) generate a lot of hardware, and can have long latencies. As such, it is a generally bad idea to do anything to an individual instance of a divide that can increase its latency (e.g. merging a narrow divide with a wider divide and using a subset of the result bits).

Constants and moving bits around is free

The following are considered “free” for area and latency concerns:

  1. hw.constant
  2. concatenation (including zero/sign extension idioms) and truncation
  3. comb.and and comb.or with a constant.
  4. Other similar operations that do not synthesize into hardware.

All things being equal it is good to reduce the number of instances of these (to reduce IR size and increase canonical form) but it is ok to introduce more of these to improve on other metrics above.

Ordering Concat and Extract

Theconcat(extract(..)) form is preferred over the extract(concat(..)) form, because

  • extract gets “closer” to underlying add/sub/xor/op operations, giving way optimizations like narrowing.
  • the form gives a more accurate view of the values that are being depended on.
  • redundant extract operations can be removed from the concat args lists, eg: cat(extract(a), b, c, extract(d))

Both forms perform similarly on hardware, since they are simply bit-copies.