CIRCT 20.0.0git
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#include "esi/Common.h"
#include "esi/Ports.h"
#include "esi/Services.h"
#include "esi/Utils.h"
#include <cassert>
#include <future>
Go to the source code of this file.
Classes | |
class | esi::Engine |
Engines implement the actual channel communication between the host and the accelerator. More... | |
class | esi::BundleEngineMap |
Since engines can support multiple channels BUT not necessarily all of the channels in a bundle, a mapping from bundle channels to engines is needed. More... | |
struct | esi::registry::internal::RegisterEngine< TEngine > |
Helper struct to register engines. More... | |
Namespaces | |
namespace | esi |
namespace | esi::registry |
namespace | esi::registry::internal |
Macros | |
#define | REGISTER_ENGINE(Name, TEngine) |
Typedefs | |
using | esi::registry::internal::EngineCreate = std::function< std::unique_ptr< Engine >(AcceleratorConnection &conn, AppIDPath idPath, const ServiceImplDetails &details, const HWClientDetails &clients)> |
Engines can register themselves for pluggable functionality. | |
Functions | |
std::unique_ptr< Engine > | esi::registry::createEngine (AcceleratorConnection &conn, const std::string &dmaEngineName, AppIDPath idPath, const ServiceImplDetails &details, const HWClientDetails &clients) |
Create an engine by name. | |
void | esi::registry::internal::registerEngine (const std::string &name, EngineCreate create) |